This post is a part of our coverage of Startups in Asia (Singapore), Penn Olson’s first tech conference. Our full coverage of the event can be found here, for our RSS feed, click here. Summary Tetsuya Mori (pictured above on the left), managing director at DeNA Asia (and ex-VC at Mitsubishi UFJ Capital) joins us to give us his insights on the social gaming market in Southeast Asia. He's based here in Singapore, not his native Japan, leading his company's outreach across the continent. Liveblog #13:55: And after some closing quips, the coffee chat is over. Thank ...
Coffee Chat: Social Gaming Startups in Southeast Asia, the DeNA Perspective [LIVEBLOG]
![Coffee Chat: Social Gaming Startups in Southeast Asia, the DeNA Perspective [LIVEBLOG]](http://www.penn-olson.com/wp-content/uploads/2012/02/11-250x250.jpg)
bySteven MillwardinBusiness, Gaming, Social Media, Startup Asia, Startups
Angry Birds Coming to Facebook on Valentine’s Day [EXCLUSIVE]
![Angry Birds Coming to Facebook on Valentine’s Day [EXCLUSIVE]](http://www.penn-olson.com/wp-content/uploads/2012/01/peter-vesterbacka-250x250.jpg)
byJoshua KevininGaming, Social Media, Web
Speaking exclusively to Penn Olson today in Jakarta, Peter Vesterbacka, the ‘Mighty Eagle’ of Rovio, and Henri Holm, the SVP of Rovio Asia, shared the company’s plan to release Angry Birds to more than 800 million people on Facebook. And what’s more, the company is planning its big launch to be held in Jakarta on February 14th. Why Jakarta? Well it’s obvious, Peter says, as Jakarta is the global capital of Facebook. Holding the launch here would be appropriate as it is a major Facebook hub. Angry Birds has become a ...
50 Million Strong: Shen Si, CEO and Co-founder of Papaya Mobile Speaks
byWillis WeeinGaming, Mobile
We have covered many other social gaming platforms like GREE, DeNA, and mig33, but admittedly, we haven’t written too much about PapayaMobile (from now on we will). So when PapayaMobile’s co-founder and CEO, Shen Si and I briefly met at Beijing a couple of months ago, I thought it would be great to work on an interview to learn more about her experience and ventures. Unfortunately, Shen Si couldn’t meet up with me at the time, but we still managed to shake hands and exchange business cards. With our face-to-face ...
CyberAgent Brings Ninja Farm to its Gamewave Platform

byRick MartininGaming, Mobile
Ninja Farm is CyberAgent’s (TYO:4751) latest Gamewave platform iPhone game, and it is pretty much the kind of game it sounds like. You farm ninjas, and then set off on missions against enemy armies. Each time you go into battle, you can take ten of your best ninjas with you, so it’s up to you to plow your fields and grow the best possible types of ninjas you can afford. While the game uses a gold currency with which you can buy new ninjas to plant, you can also use ...
Rekoo Acquires HappySNS, Now Biggest Online Gaming Developer in China
bySteven MillwardinBusiness, Gaming, Social Media, Web
Rekoo, the Chinese social game developer, has acquired its rival HappySNS in a deal that makes it the leading single game developer in both China and Japan. Rekoo, which claims to have 20 million daily active users (DAUs) across numerous social media platforms, can now add HappySNS’ tally of 30 million gamers to make an even grander total. Rekoo’s CEO, Liu Yong, explained that the main reason behind the deal was talent. He told Sina Tech that now was the time “to seize the market opportunity” as there’ll be a great ...
HappySNS Builds Social Games On Facebook, Tencent, Kaixin. Has 30 Million Monthly Active Users

byWillis WeeinGaming, Startups
HappySNS is a social gaming company that build games for Tencent, Facebook, and Chinese social network Kaixin001. According to the company’s statistics, it has a whopping 100 million installs, 30 million MAUs (monthly active users) and 10 million DAUs (daily active users). Its games are hosted across most major social network platforms, including Facebook, Tencent, Kaixin, DeNA, and Renren. I gave its Fishing Paradise a try on Facebook and I must say it has successfully kept me glued to Facebook for quite a while. The game, as its title suggests, allows ...
DeNA Establishes Gaming Partnership with Chinese SNS Kaixin001

byRick MartininBusiness, Gaming, Mobile, Social Media
The folks over at Japanese social gaming giant DeNA (TYO:2432) just made their holidays a little bit happier by announcing a partnership with Chinese social network Kaixin001. In an effort to boost its Mobage gaming platform in China, DeNA is leveraging the 120 million registered users on the Kaixin network in the hopes that many will play Mobage games, and tell their friends as well. As a part of the cooperation between the two companies, Kaixin users will be able to access Mobage China with their own Kaixin logins. In addition, ...
Adways Indonesia Expands to Social Mobile Games

byJoshua KevininAsia, Gaming, Mobile, Web
Adways Indonesia - a subsidiary of the Japanese advertising company Adways - is expanding its reach to social mobile games. The latest game, World of Monster (pictured above), is available now on Android, after launching earlier in some countries on iOS. Indonesian gamers won't see the official localization of the game launch until April 2012 on iOS though. In Japanese, it’s dubbed Kaibutsu Chronicle (where ‘Kaibutsu’ means ‘monster’). World of Monster is a social RPG game and it has already launched in Japan (iOS and Android), China (iOS only), and Taiwan ...
Renren Takes Its Social Games Mobile, Landing on iOS

bySteven MillwardinGaming, Mobile, Social Media, Web
The Chinese social network Renren (NYSE:RENN) has released its World War II real-time strategy game Iron Marshal onto iOS - taking it out of the web browser and into iTunes for the first time. It’s actually the company’s second game that has made the switch to mobile, coming one week after the iOS debut of Troubled World. Social games are crucial to Renren in terms of both revenue and keeping a hold of users - which perhaps explains its move into self-developed titles. Right now, it is fending off a fast-growing move ...
GREE Brings Paypal Payment Option to its Gaming Platform

byRick MartininBusiness, Gaming, Mobile
Hot on the heels of DeNA’s tie-up with Alibaba Cloud Computing earlier today that will further its expansion in China, rival gaming giant GREE just announced that they are partnering with Paypal, a big move that’s sure to help facilitate payments as it grows globally. According to their statement, GREE and Paypal’s partnership will “facilitate GREE’s global expansion … to over 103 million active Paypal accounts” worldwide. Likewise for the 150 million GREE gamers, Paypal will become a payment option which they can use to buy GREE coins or make in-game ...
Indonesian Gaming Studio Hits Android, iOS, and Mig33 With 2 New Social Games
bySteven MillwardinGaming, Mobile, Social Media, Web
The Indonesian startup and game developer, NightSpade, is having a busy week, having just released two new games to different markets. The ‘edutainment’ title Komodo Island: Newborn Wonders (pictured above) goes international on iOS and Android, while the social game Gyropet Ranger (pictured bottom) will appear only in selected countries on mig33’s gaming platform. The East Ventures-backed studio - which has a team of 16 people making all its games in-house - is now present on nearly every major platform and app store, having last week put a new game onto ...
Serkan Toto Demystifies Japanese Social Gaming

byRick MartininGaming, Mobile
When discussing technology in Japan, there is perhaps no ‘bridge blogger’ as prolific as Serkan Toto, who in addition to blogging over on TechCrunch, has his own very informative blog devoted to the Japanese web, with a focus on mobile and social gaming. Serkan brings a lot of news about mobile and social gaming in Japan across the language barrier, and we were pleased today when he alerted us to a new presentation that he’s put together on the country’s social gaming market. We’ve tried our best to highlight what ...
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